Second Confirmed Hire
Head of Operations — Hired ✓ — onboarding post-funding. Identity to be shared publicly upon formal onboarding.

The People
Building It.

Millenia is currently led by its Founder and Vision Integrator. The full founding team — Lead Simulation Architect, engineering leads, and operations — will be assembled post-funding. Every role below represents a deliberate, mission-critical hire against a specific capability gap in the architecture.

Section 01
The Founding Engineering Engine
High-density · Low-headcount · 18-Month Technical De-Risking Unit
Olurinto Akinloluwa David
Olurinto Akinloluwa David
Founder · CEO · Vision Integrator · Chief Architect
A lifelong simulation gamer with over seven years deep in the genre, Akinloluwa began exploring the idea that would become Millenia long before it had a name. Trained as a Chemical Engineer at LAUTECH — where systems thinking is second nature — he identified a fundamental gap: no game had ever treated a virtual world as a true interconnected machine. On 5 December 2025, Millenia Studio was formally established. He has carried the entire architectural thesis, prototype, and company structure solo from day one, proving the core simulation math and laying the foundation for what comes next.
Core Responsibilities
  • Define and protect the core simulation and world-building vision
  • Translate complex system ideas into clear, executable architecture
  • Maintain coherence across simulation, AI, backend, and gameplay
  • Integrate all engineering efforts into a unified product direction
  • Prevent vision fragmentation as the team scales post-funding
Hiring Post-Funding
Lead Sim Architect
Co-Founder & CTO — Lead Simulation Architect
Systems Integration Lead
The technical core of the Engineering Engine. Responsible for building and unifying the entire Millenia architecture — integrating the Execution Layer with the Reasoning Layer into a single coherent runtime system, across the full four-layer stack (Logic, Reasoning, Execution, Dilation). This role builds the core moat.
Core Responsibilities
  • Architect the full-stack simulation pipeline across all four layers
  • Design concurrency models for thousands of simultaneous agents
  • Lead ECS-based world modelling
  • Bridge AI reasoning systems with real-time simulation loops
  • Define technical standards across all engineering roles
// REQ: 7+ yrs systems engineering · Rust/C++ · ECS architectures · Distributed systems · LLM orchestration
Hiring Post-Funding
Persistent World Lead
Senior Backend MMO Engineer
Persistent World Lead
Builds the persistent world infrastructure — the undisputed source of truth of Millenia. Responsible for world state persistence, ledger integration, and ensuring event consistency across all agents and players at MMO scale.
Core Responsibilities
  • Design and implement persistent simulation state
  • Integrate blockchain / ledger for Sovereign History
  • Build high-throughput event pipelines
  • Ensure consistency across distributed simulation nodes
// REQ: Rust (Actix/Tokio) · MMO-scale backends · PostgreSQL · Event sourcing · L2/distributed ledger
Hiring Post-Funding
Runtime Systems Lead
Senior Backend MMO Engineer
Runtime Systems Lead
Handles the runtime systems layer — the mechanics that allow the simulation to function reliably under massive concurrent load. Ensures the engine doesn't just run correctly, it runs fast, efficiently, and without failure at scale.
Core Responsibilities
  • Build and optimize simulation tick systems
  • Design state synchronization across nodes
  • Implement load balancing and fault tolerance
  • Optimize memory and CPU across the simulation engine
// REQ: Rust/C++ systems engineering · Concurrency & async · Real-time multiplayer · WebSockets/QUIC/gRPC
Hiring Post-Funding
AI/ML · Sovereign Mindset
Senior AI/ML Engineer
Reasoning Layer Architect · Sovereign Mindset
Designs the agentic intelligence layer — the Sovereign Mindset. This is where agents remember, decide, adapt, and form emergent systems: economies, governments, conflict. The most intellectually demanding role in the Engineering Engine.
Core Responsibilities
  • Build agent reasoning loops (goal-setting, planning, memory)
  • Design memory systems (vector retrieval + structured memory)
  • Fine-tune and optimize LLM-driven decision systems
  • Implement sociological and economic behaviour models
// REQ: Python/Mojo · LLMs & RAG pipelines · Vector DBs (Pinecone/Weaviate/FAISS) · Multi-agent systems
Hiring Post-Funding
MLOps · DevOps
Senior MLOps / DevOps Engineer
Infrastructure Stability Lead
Ensures infrastructure stability and scalability for thousands of active agents. Prevents compute collapse, cost explosion, and system fragility. The engineering backbone that keeps the entire simulation running continuously and economically.
Core Responsibilities
  • Design and manage distributed compute infrastructure
  • Orchestrate GPU workloads for agent reasoning
  • Optimize inference pipelines for cost and latency
  • Implement CI/CD for simulation + AI systems
// REQ: Kubernetes · Docker · GPU infra · AWS/GCP · Prometheus/Grafana · Cost optimization
Hiring Post-Funding
Interface Master
Senior Game Programmer
Interface Master
Translates extreme system complexity into intuitive, modular gameplay interfaces. The bridge between the deep simulation engine and the player experience. Responsible for making the most complex virtual world in gaming actually playable.
Core Responsibilities
  • Build UI/UX systems for simulation interaction
  • Translate backend simulation data into visual gameplay
  • Implement modular interface systems (multi-genre support)
  • Ensure responsiveness between player input and simulation state
// REQ: C++ (Unreal) or C# (Unity) · Complex game interfaces · Game loop design · Systems abstraction
Section 02
Operations & Growth Arm
The Shield and the Voice of Millenia Studio
Hired ✓ · Onboarding Post-Funding
The Shield · Operations
Head of Operations
The Shield
Hired and confirmed. Pre-onboarding contract signed 27 June 2026. Onboarding commences post-funding. Identity and details to be shared publicly upon formal onboarding. The operational backbone of Millenia — managing everything from corporate structure to hiring pipelines and financial tracking.
Core Responsibilities
  • Corporate structuring — Millenia Studio Inc (Delaware) & Millenia Studio Ltd (Nigeria)
  • Legal and compliance coordination across jurisdictions
  • Hiring pipeline management for post-funding team
  • Financial tracking, reporting, and runway management
  • Internal operations and execution cadence
// REQ: Startup ops experience · Legal/compliance structures · High-level project & team management
Hiring Post-Funding
The Voice · Community
Community & Social Manager
The Voice
Builds and maintains the Founding Class ecosystem. Translates complex technical progress into compelling narratives that attract the right community — strategy veterans, simulation thinkers, and systems builders who understand what Millenia is actually doing.
Core Responsibilities
  • Manage Discord and all community channels
  • Execute Build in Public strategy and developer updates
  • Create narrative and lore-driven engagement content
  • Drive waitlist growth and Founding Class retention
  • Translate technical milestones into compelling public updates
// REQ: Gaming & internet culture depth · Online community management · Storytelling · Social growth
Hiring Post-Funding
The Voice · Community
Community & Social Manager
The Voice
Works alongside the first community hire to scale Millenia's presence across platforms. Focuses on platform-specific content creation, brand voice consistency, and converting community engagement into measurable growth for the Founding Class funnel.
Core Responsibilities
  • Content creation, scheduling, and platform management
  • Platform-specific community building (X, LinkedIn, Discord)
  • Brand voice consistency and lore storytelling
  • Engagement analytics and growth reporting
// REQ: Content creation · Multi-platform management · Brand storytelling · Analytics & growth
Hiring would be post-funding. 9 roles across two divisions — Engineering Engine and Operations & Growth — join the Founder to form a 10-person core team, rounding out to the 11-person founding team once an office-support hire is added alongside a physical location. If you're building at the frontier of simulation, AI, MMO infrastructure, or world-building — join the community and get in touch.